Description
Your students are going to love this Digital Escape Room based on the short story “The Outsider” by H. P. Lovecraft.
In this 360° digital escape room, students will try to escape the castle by solving a series of clues. This activity is designed to work for a laptop, tablet, or smart phone.
This game requires reading comprehension strategies and critical thinking skills.
Included in this download are teacher instructions, student instructions, the master lock graphic organizer, answer keys, printable clues, and a reflection sheet.
PLEASE READ: While using this resource, you must have a wi-fi connection and the ability to access the following sites: Google Forms and Kuula.co. Please check that these websites are not blocked by your district's filter before purchasing. Your students do not need to have a Google account.
Chomping at the Lit
The Outsider by H. P. Lovecraft Digital Escape Room
The Outsider by H. P. Lovecraft Digital Escape Room
📦 This download is delivered as a ZIP file
Couldn't load pickup availability
Description
Your students are going to love this Digital Escape Room based on the short story “The Outsider” by H. P. Lovecraft.
In this 360° digital escape room, students will try to escape the castle by solving a series of clues. This activity is designed to work for a laptop, tablet, or smart phone.
This game requires reading comprehension strategies and critical thinking skills.
Included in this download are teacher instructions, student instructions, the master lock graphic organizer, answer keys, printable clues, and a reflection sheet.
PLEASE READ: While using this resource, you must have a wi-fi connection and the ability to access the following sites: Google Forms and Kuula.co. Please check that these websites are not blocked by your district's filter before purchasing. Your students do not need to have a Google account.
Description
Your students are going to love this Digital Escape Room based on the short story “The Outsider” by H. P. Lovecraft.
In this 360° digital escape room, students will try to escape the castle by solving a series of clues. This activity is designed to work for a laptop, tablet, or smart phone.
This game requires reading comprehension strategies and critical thinking skills.
Included in this download are teacher instructions, student instructions, the master lock graphic organizer, answer keys, printable clues, and a reflection sheet.
PLEASE READ: While using this resource, you must have a wi-fi connection and the ability to access the following sites: Google Forms and Kuula.co. Please check that these websites are not blocked by your district's filter before purchasing. Your students do not need to have a Google account.